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mesh deform
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[quote][b]Aiming_bullets[/b] wrote: Nice one samgrady, this is exactly what I was looking for a few days ago, there was a plugin too that deforms the mesh, based a heightmap, one can use that plugin with vertex coloring maybe to deform mesh. Do your method works on terrain? Just_in_case told me that he can create an API for it to make the terrain to be editable during runtime, but also said that he don't want to do it. So maybe you can with your method make changes to terrain?[/quote]
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