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No Bullet Collision (bug?)
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[quote][b][/b] wrote: Bullets are non-collidable, they never collide with the geometry even if you have collide when moved behavior attached to them. You can only execute an "Action on Impact", that is execute an action on collision, but they won't stop their movement if collided. You can however use the action on impact to delete the bullet, or do other task with it there. [b]Just make sure there is a Behavivor "Game Actor with health and AI" attached to a node in your game otherwise "Action on Impact" will not work.[/b] hope that solves your problem.[/quote]
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