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Material with lightmap
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Enter the missing letter in: "Int?rnational"
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[quote][b][/b] wrote: I'm also using the same coordinates, like here: [code] createVertex = function(x, y, z, s, t) { var vtx = new CL3D.Vertex3D(true); vtx.Pos.X = x; vtx.Pos.Y = y; vtx.Pos.Z = z; vtx.TCoords.X = s; vtx.TCoords.Y = t; vtx.TCoords2.X = s; vtx.TCoords2.Y = t; return vtx; } [/code] works perfectly for me. Maybe your lightmap texture simply is too dark?[/quote]
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