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OBJ loader
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[quote][b]quintella[/b] wrote: hi Warner, I am testing this solution in WebGL target , I put the Pasterbin code in the html page into the head section, in the click event / run java script, I put the code var vaso = new ObjLoaderNode(); vaso.load(engine, "vaso.obj", 0.05); scene.getRootSceneNode().addChild(vaso); but it does not work, does not load the object in my scene the application is correct? Should I change something? not good programming notions, could you please guide me[/quote]
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