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Pause, Resume, Stop the engine or the scene
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Enter the missing letter in: "Internationa?"
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[quote][b][/b] wrote: Hm, currently, there is no way to do this. But you could probably add something like this by overwriting the timer function. It currently looks like this: [code] CL3D.CLTimer.getTime = function() { var d = new Date(); return d.getTime(); } [/code] If you overwrite it by returning the same time always if the game is paused, it could work. Maybe. :)[/quote]
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