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Win32-gcc with mingw-gcc 4.7.0
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[quote][b][/b] wrote: I have the same problem: I was using the irrklang version 1.3.0 in my game, with mingw gcc 4.5.2 (and also 4.6.2) without any problem. recently I have upgrade to irrklang version 1.4.0 AND mingw gcc 4.7.0 and I have a crash: [code]device = irrklang::createIrrKlangDevice();[/code] seen to run, device is not NULL, but when I try to use it, for example by calling: [code]device->setListenerPosition(irrklang::vec3df(0,0,0),irrklang::vec3df(0,0,1));[/code] it crash.... I have try to compile the 01.helloWorld example in the package and get the same result. I have also try with the 1.3.0b and 1.3.0 version of irrKlang, same effect. the link was done with the 'libIrrKlang.a' I have try to link directly with the .dll file but get the same result. it seems that the 4.7.0 gcc compiler has something different that the older version (I also have some troubles in my own code) now (because I'm lasy) my game is in 'mute' *cry* hope the next planned version will be gcc_4.7.0 compatible! Edit: I have not try to use a dll compiled with the 4.7.0_gcc in a program compile with an older version, perhaps it work![/quote]
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