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No splitscreen, active shutter support?
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Enter the missing letter in: "Inte?national"
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[quote][b]blackhanz[/b] wrote: I know that CopperLicht doesn't currently support split-screening, but I was wondering if anyone can think of a way to support active shutter glasses for 3D stereo-vision? For the original irrlicht engine, we wrote code that would split-screen, pointing the cameras at a focal point, and then combined the keyboard controls for both screens. This worked fairly well with active shutter glasses on our Sony 3D display, but now we want to try a port to Copperlicht, and if we can't do it, we can't use the product *sad*. If you can point me in a direction, or tell me if this is possible in this lib, that would be great![/quote]
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