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Adding multiple CubeSceneNodes [Cubes] to Canvas?
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[quote][b][/b] wrote: Where to set the position in the above snippet? Is that camera position i need to work on? I'm confused here. So Can we create cubes using for loop with help of array? in that scenario, how could I set different positions for different cubes? please don't mind my questions rush. I took this specific examples to learn Copperlicht without help of CopperCube so that in future i could use any model. Btw, How to print FPS on external text files to maintain a log? P.S: I updated the above snippet with following code, but unfortunately i couldn't see the cube on screen. btw, for now to check with position, I commented out second cube code on above snippet. What are the range of x, y, z value coordinates? [code] boxnode1.Pos.X= 5; boxnode1.Pos.Y= 0; boxnode1.Pos.Y= -20; boxnode1.addAnimator(new CL3D.AnimatorRotation(new CL3D.Vect3d(0.0, 0.15, -0.15))); [/code] Please help me with all questions in the post.[/quote]
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