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"Tinting" a billboard
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Enter the missing letter in: "Internat?onal"
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[quote][b][/b] wrote: Currently, there is no public interface for doing this. But if you take a closer look at the billboard structure using a debugger, you'll see that, it has some internal mesh buffer. This also stores the vertex colors (color member here: [url]http://www.ambiera.com/copperlicht/documentation/symbols/CL3D.Vertex3D.html[/url]), just change that.[/quote]
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