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Help connecting the dots.
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[quote][b]qtowndiver[/b] wrote: can't figure out how to implement this : var billboard1 = new CL3D.BillboardSceneNode(); billboard.Pos.X = x[i]; billboard.Pos.Y = y[i]; billboard.Pos.Z = z[i]; var billboard2 = new CL3D.BillboardSceneNode(); billboard.Pos.X = x[i+1]; billboard.Pos.Y = y[i+1]; billboard.Pos.Z = z[i+1]; var section0SceneNode = scene.getSceneNodeFromName('section0'); section0SceneNode.Pos.X = x[i]; section0SceneNode.Pos.Y = y[i]; section0SceneNode.Pos.Z = z[i]; 'section0' is a cylinder created in CopperCube and i want it to be rotated so that it "connects" the dots between the 2 billboards. i want to purchase CopperCube, but need to know how to make this happen before investing. Thanks in advance and thanks to all who answered all the questions from other people that also helped me so far.[/quote]
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