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SEHException was unhandled
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[quote][b][/b] wrote: I am using 1.4.0b. I've done a lot of additional testing this weekend, but still haven't figured out what is causing it. It isn't one one particular sound either. It seems to happen with multiple sounds. On top of that, there are times where it doesn't throw an exception but instead hangs for up to 2 seconds on engine.Play2D. (like it is stuck in a loop for a while).[/quote]
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