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Can recorder.RecordedAudioData be accessed from memory?
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Enter the missing letter in: "Inte?national"
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[quote][b][/b] wrote: I don't still quite understand the question, sorry. This is all a bit confusing - "had I defined engine1 as in CASE 1" - what? It is basically always a good idea to only have one sound engine. You never would need more than one. It should be possible to create everything with one instance. Maybe something gets confused between the two instances in your code and causing this, just a guess.[/quote]
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