≡
Products
▼
Support
▼
Company
▼
Forum
Ambiera Forum
Discussions, Help and Support.
Create a new account
,
Search
, or Login:
Create reply in
Clone MeshSceneNode
Posted by:
(you are not logged in)
Enter the missing letter in: "Inter?ational"
(you are not logged in)
Text:
[quote][b]Tobi[/b] wrote: Hello, I want to create a clone of a MeshSceneNode, by using the createClone-method. [code]var newNode = oldNode.createClone(scene.getRootSceneNode());[/code] I get a new node that displays the cloned object - so far so good. What's missing is the Selector (it's null) in the cloned node. Is this a bug? Is there a way to clone only the Selector? PS: I noticed a little bug: a new created/cloned MeshSceneNode has the property ReadOnlyMaterials, but the property ReadonlyMaterials (with a small o) is used in the whole other program. (meshscenenode.js, ln. 17)[/quote]
Possible Codes
Feature
Code
Link
[url] www.example.com [/url]
Bold
[b]bold text[/b]
Image
[img]http://www.example.com/image.jpg[/img]
Quote
[quote]quoted text[/quote]
Code
[code]source code[/code]
Emoticons
Copyright© Ambiera e.U. all rights reserved.
Privacy Policy | Terms and Conditions | Imprint | Contact