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AI for melee combat behavior
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Enter the missing letter in: "I?ternational"
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[quote][b][/b] wrote: hey bracer, yea... the default AI script is really buggy. It needs a major revamp. In the meantime you can set the melee range for this melee script to something larger (like 50) so the AI will shoot from a distance. It doesn't support pathfinding or patrolling yet.. but at least its more aggressive than the default AI. btw I made some fixes to the melee script so redownload if you need it.[/quote]
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