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I have a doubt about ISound::drop
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[quote][b]gabriel[/b] wrote: When I call method drop still music keep playing. ISoundEngine *engine = createIrrKlangDevice(); ISound *sound = engine->play2D("PIL.mp3",false,false,true); sound->setPlayPosition(15000); sound->drop() ; int c; cin >> c; engine->drop();[/quote]
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