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Random crash thread (probably my fault :D)
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[quote][b][/b] wrote: Thanks for the DLL, this has let me get deeper into the crash in the call stack. See image: https://imgur.com/hSici6p This is me playing a sound I've definitely already played a few times, and I'm playing it using the filename, not a previous ISound interface, so it cant be that I'm using an invalid one. it definitely seems memory related, i've seen it happen only in relase builds so far, but will try to duplicate it in debug. I don't think its thread related, as it looks like all I'm doing in another thread is making a note of dead sounds (for my own book-keeping) using ISoundStopEventReceiver[/quote]
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