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CopperCube 6 released
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Enter the missing letter in: "Inte?national"
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[quote][b][/b] wrote: Never mind my previous post Niko, I see those new D3D 11 additions have not been made public yet. Can you let us know what those will be? It looks like normal maps on animated meshes seem to work in OpenGl mode but no shadow or specularity. Good update though[/quote]
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