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[FEATURE] Materials recognition
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[quote][b]CopperCube User[/b] wrote: Good day to all CCB geeks. Especially to you, Niko! I have a big request. Yes, it sounds trite easy. CopperCube already exists for so many years and during this time there has not even appeared a hint of the availability of materials. The problem is that most of the models that I import into the CopperCube turn into one white "porridge", and there is only one slot for texture, despite slots' abundance and recognition in the other editors. In CopperCube, namely, when importing a model of the FBX format created in Blender, textures are not imported as such. And instead of several slots, just one. Just for notice, the model has many different parts, each of which has its own texture or material. But in the CopperCube is the opposite situation. As a result, I can not advance in my development further, and all because of the fact that models can not get a normal look. What to do? [img]https://i.imgur.com/tIk5oKy.png[/img] ¯ \ _ (ツ) _ / ¯[/quote]
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