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Saturn 7
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[quote][b]Robo[/b] wrote: Hi just_in_case, I made some significant improvements to save/loading last few days and seems to working well now. ie each game will always be different due to random allocation of loot items. Its just testing phase currently to flesh out all the possibilities I can add to the game before making it bigger and adding more scenes or new load levels. At the moment I feel making multiple areas within the same scene might be the best option and just turning off sections as you go to another section best for FPS. I have tried changing scenes and didn't like it much as: - so time intensive with updating starting location and target each time for each scene change - updating the current Player to the new scene each time to match same Player from previous scene is a hassle (game function is mostly attached to original player) - enemies are in limbo if you leave one scene and return they are back at exact same spot even hours later.... - unsure if saving previous scene data will even work as its on hold in other scenes I have heard about loading new game level so that might be an option once the original large scene gets too big to load and run... I will be changing the hands and gun used to match the loot item on the ground near the tent. Any suggestions welcome....[/quote]
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