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Aziella Chronicles version 0.0.1 [ wip build ]
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[quote][b][/b] wrote: This is an amazingly useful feedback, it really gave me a clear picture of what is functioning and what is not functioning in the game, cheers! Also thanks for the video recording, it was a good pointer to number of things I should modify :) What worries me about the video is the strange aspect ratio of 3D camera, the GUI seems to be o.k. but everything else seems to be stretched in width :( I’m not sure if it’s just the recording or if it looked like that while playing? If the game rendered in that way maybe I should switch all cameras from Auto to 16:9 aspect, at this moment only bath, sleep, eat and rope cameras are 16:9 and those scenes seem to be rendering fine :( And for feedback… 1. The transparent cave-walls shouldn’t have happened, they are displayed solid on my computers, hopefully there’s something minor I overlooked and, if not, the double-sided faces you suggested should do the trick. Does this happens only in menu-cave or does it also happen in cave-level? 2. The sprint shouldn’t be possible, I actually forgot to disable it :) The thing that’s strange is the jitters of the view when space is pressed, that shouldn’t be happening :/ 3. The flickering in the settings-menu and victory-menu seems to be a result of blur being initiated, those are only two screens where I use blur. I will remove it, it’s not really visually important. 4. I’m not sure what you mean by tick and cross buttons, is it the general positioning of buttons or do you mean main on-screen buttons in the upper-left corner? 5. Minimap & battle-leave are planned, leaving the battle will be possible through the use of travel-scroll that will instantly transport you back home :) Unfortunately I haven’t planned rotating camera for player, I’m not sure how I would implement that :/ I do have a rotate-around-player camera when Aziella is standing for WebGL version that I could maybe modify & use differently. Thanks again for playing and for this great feedback, hopefully you will be able to also check-out next versions of the game if/when you have time, it’s really very useful, cheers![/quote]
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