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point Light and realtime shadows
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[quote][b][/b] wrote: Ooh nice. I really only use 2.79b since its layout is so intuitive. 2.8/2.8.1/etc are awful in that regard. It's such a departure from 2.7's... Some time ago I tried to follow your tutorial about lighting a level mesh and then exporting it so it works in CC, but for some reason my level meshes are pure black / grey in the Cycles renderer... A shame! The vertex lighting idea isn't going to work, sadly. CC has some stupid issue with it...[/quote]
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