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Imported static mesh - collisions
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[quote][b]Robo[/b] wrote: I have so far found that imported static mesh often have a one sided collisions when used in CC. I really wanted double sided collisions as will enter buildings from the outside and walk inside it and want all collisions to work as expected. .X = inside collisions work well but not outside .ms3d = outside collisions work but not inside .obj = no collisions work by default Using Blender to solidify is a bad idea as creates another layer inside the old one and causes collision issues a lot...doesn't work. Can anyone suggest a fix to this big headache of mine as its wrecking my game prospects at the moment.... ??? any ideas ?[/quote]
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