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Why does play2D() return NULL
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[quote][b]Christian[/b] wrote: Hello Erik, thanks for your reply. I call it this way: currsnd = IrrKlEngine->play2D(snd,!repeats,false,false,true); So the parameter you mentioned is always true and in most cases it works, but very seldom it returns NULL and if this occurs it returns always NULL from this moment on. So I am not sure whether it's a windows/driver-problem or irrklang. Thanks Christian[/quote]
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