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Change audio output to either: speakers or headsets? Possible?
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Enter the missing letter in: "Int?rnational"
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[quote][b]guppy[/b] wrote: Further to what Manuel said (I'm using the same code as Manuel), when I select the Microsoft USB headset from the audio device drop down list in my app, the sound just doesn't want to play out of my headset. It works fine with my speakers though? Do you see what's wrong? private void cbAudioDevices_SelectedIndexChanged(object sender, EventArgs e) { // If the user has made an audio device selection then if (cbAudioDevices.SelectedIndex >= 0) { // Change the OUTPUT audio device to the selected by the user from the combobox CCommsRadio.engine = new ISoundEngine(SoundOutputDriver.AutoDetect, SoundEngineOptionFlag.DefaultOptions, auDevicesLst.getDeviceID(cbAudioDevices.SelectedIndex)); } } // On *PLAY TEST SOUND* button pressed private void btnPlayTestSound_Click(object sender, EventArgs e) { // Play the specified sound file CCommsRadio.engine.Play2D("audio/misc/honk.wav"); }[/quote]
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