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Problem with attenuation
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[quote][b][/b] wrote: [quote][b][/b] wrote: It doesn't stop after it reached the max distance, it just stops attenuating. Usually, you only should set min distance.[/quote] I understand this, and I absolutely understand how it works, but that is the problem. There is should be a possibility to make the sound inaudible somehow after it reaches maxDistance. Like flag DSBCAPS_MUTE3DATMAXDISTANCE for DirectSound. And I want to know is it possible to do this using only irrklang tools?[/quote]
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