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how to make bullet parabola
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Enter the missing letter in: "Int?rnational"
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[quote][b][/b] wrote: If it was mine you saw (the 4-legged robot-spider game?), the way I did it without coding was: 1- make a sphere (size 0,0,0). 2- add a "rotate" action to the (parent) sphere. 3- attach a textured-billboard (child) to the sphere (parent). 4- move the (child) billboard a distance from the parent (sphere). 5- make a shoot action which fires the (parent) sphere. 6- adjust the "bullet displacement" and "bullet speed" to give the illusion that the bullet is following a parabola. 7- set the "bullet damage" to "0". 8- do not use the "when hit" action - instead make add an "on proximity" event for the billboard (child) so that the billboard kills the enemy when it "hits" them. *Using this method, to change the angle of attack, you need to adjust 3 parameters - 1- the "bullet displacement" (shoot height) 2- the distance of the billboard (child) from the sphere (parent) 3- the "bullet speed". Here's a "Parabolic Bullet" ccb game file I made for you to take a look at.... [url] https://drive.google.com/file/d/1-kW0X82KzpAZNtWNQ5yqQPOZ7zYI82Cb/view?usp=sharing [/url][/quote]
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