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audioSource from callback
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[quote][b][/b] wrote: Thanks for your answer. I completely agree that audio-video syncing is not in the scope of irrklang. However, that was not the point of my question. I think the initial post is a little bloated and the core of the question is hard to see. I will try to strip my question down a little: Is there a nice way to play continuously, programmatically generated PCM data? Concretely if I have a function 'generate_sound' that will create new PCM-samples whenever it is called, can I somehow convert this method to a ISoundSource that can be played by the ISoundEngine of Irrklang. I hope this is more concise. The Video-Audio syncing is only one possible application of that idea. Others would be streaming or generating procedural sounds.[/quote]
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