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Play two audios together result in bad sound effect
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Enter the missing letter in: "I?ternational"
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[quote][b]imgloria[/b] wrote: yea, I guess so, um, any suggestion on how to avoid this problem? I thought I was only playing music when the user presses a key, and also I set the ‘loop’ attribute to false (so that it finishes playing about 1s), is this still occupy the player every time it plays? Do I have to use drop() to release the occupied engine? But then the background music I've been playing will be affected...[/quote]
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