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createClone() problems - still
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[quote][b]csp-games[/b] wrote: Ok, but Line Picks on clones still don't work. I can't find anything about : [b]scene.getCollisionGeometry().getCollisionPointWithLine([/b]... other than in one example. It does not work with the clones described above (even tho cam2clone collision works), and I also can't see a way to figure out WHAT node has been picked, as getCollisionPointWithLine(. returns a 3D vector position only. I even can't find "getCollisionPointWithLine" as a string inside copperlicht.js, which indicates that the ccbz file contains additional features in code. However the file appears to be encrypted. Also, picks on animated meshes don't work. However I plan to use surrounding lowpoly meshes, like the cube mentioned above. But I want to clone npcs, which works, except for line picks, which didn'tt work for the original animated npc anyway. Any ideas?[/quote]
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