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The Future of Copperlicht.
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[quote][b]DouweDabbe[/b] wrote: there are plenty of features missing in CC so yes I would welcome that. Also sounds like a massive project. Maybe Blitz Basic features can be lifted out of it , translated into C or C++ and then imported into CC engine and editor. There are also plenty of opensource libraries that may serve that purpose. Years ago I pointed Niko to a bunch of opensource 3d tree generators, and some months later one of them or very similar ended up in the editor update. We could repeat that for AI, routing, shaders etc. But incorporating this stuff aint trivial. Or Blitz Basic features are translated into js plugins, actions and behaviours, that would then be quicker available to the community. But not easier as the language is so different from C and needs adaptations for each platform.[/quote]
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