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[BUG?] Vector in Facing Direction

Registered User
2022-09-26 19:20:32

There appears to be a bug with "Move by vector into facing direction"

When I enter -1.0, 0.0, 0.0
Helicopter strafes right.

When I enter 1.0, 0.0, 0.0
Helicopter also strafes right (instead of left).

Doesn't seem to make any difference which way the node is facing or which way the camera is facing.

Am I doing something wrong - or can it be fixed please?

Thank you.

Registered User
2022-09-27 06:40:14

I think the move by vector in facing direction always moves the node in facing direction(forward) no matter if you put the force in x,y,z

I have played around with this action a little

2022-09-27 08:21:32

Ahh, that explains it! I completely misunderstood what it was for.

Thank you COA !

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