 chicoporter Registered User |
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2022-12-09 21:00:29 |
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I'm trying to build a space station level where the artificial gravity has malfuntioned. I'm trying to figure out how to essentially float and only move when collided with. I've tried playing around with collide on, moved by physics engine but when I start the level, everything drops to the floor. Any recommendations would be helpful.
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 VP Guest |
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2022-12-09 22:55:21 |
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Sounds like you need to set the scene gravity to 0 first, then play around with it from there.
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 chicoporter Registered User |
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2022-12-11 11:03:30 |
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I tried doing that. The floating objects start bouncing like crazy. I'll keep playing with it.
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 edwin123 Registered User |
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2022-12-11 18:51:21 |
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file:///C:/Users/cpmil/Desktop/Screenshot%202022-12-11%20125014.png
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 chicoporter Registered User |
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2022-12-15 02:32:59 |
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I may end of adding some rotation and follow a path.
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