resza Registered User |
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2023-04-02 14:18:44 |
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I made a game with a size of 300mb and I'm specifically for cellphones and when I play boom force close there are suggestions
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dynamogames Registered User |
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2023-04-03 00:55:51 |
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just_in_case Moderator |
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2023-04-03 01:03:05 |
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Not sure what's happening there, and how you are creating your game? You are using the direct android publishing or using a third party app to pack the webGL game or what. Filesize isn't something that can give the idea about the crash. If you can provide further info, like how you are publishing it and all.
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dynamogames Registered User |
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2023-04-04 06:55:47 |
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Also try reducing the size of your textures, if the textures are around 2048 by 2048, you can reduce it to 512 by 512 or lower. You can also try using "Compress scene" plugin to compress down your scenes and reduce the file size. Generally, I have noticed CopperCube cannot run apps usually>100mb on Android.
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