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transparency intensity of a 3d object

writer
Guest
Quote
2024-01-27 20:00:16

Kallegy people, tell me how you can change the transparency intensity of any 3D object inside our engine


o139
Registered User
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2024-01-27 20:04:14

use a transparent image with different transparency strength but you could also do it with a shader i quess

i be leave justincase has a behavior to fade out any 3d object


Guest
Guest
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2024-01-27 21:30:05

Checkout this page of JIC, you will get many other thing as well as the Fade shader.

[Url]https://vazahat.itch.io/[\url]


Robbo
Guest
Quote
2024-01-29 01:55:41

I created a new API to do that for all static 3d mesh.

Its ccbSetTransparency3D - it mixes the existing material "TRANSPARENT_VERTEX_ALPHA_AND_ALPHA_CHANNEL" with an inbuilt function "setVertexColorAlpha".

You can do that and a tonne of other things from my itchio page by running a newly compiled version of CopperCube.

get it here: https://robo25.itch.io/coppercube-new-apis


writer
Guest
Quote
2024-01-29 08:42:50

Robo please make an example in cc for those who are not very smart there is just an example of changing transparency, how to add intensity in transparency 0.1 - 1.0 for example.


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