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Vehichle collision

Registered User
2024-02-18 18:38:23

So if it is possible how would I detect when a vehicle hits a wall or something like that? and play an affect and change a variable?

2024-02-20 09:47:21

Possible without coding, check my VP page for examples of events triggered by vehicle collision on cars and helicopters (escape from new york and rebel county has this feature - try flying the helicopters or drive the cars into a building/wall etc).

If you try to use coppercube's "collide when moved" option on vehicles/people, you'll notice that they will pass through each other instead of colliding - ie: moving objects will only collide with static objects which have "collision" enabled.

If you want moving objects to collide with each other, simply use my "special_child" action to child a static cube to your vehicle - then make sure "collision" is enabled for the cube. *See my "prevent bunching" ccb file as a good example of dynamic collision system.


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