Ambiera ForumDiscussions, Help and Support. |
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A suggestion: It would be nice to have TextureManager.OnTexturesLoaded event so that app knows when all textures are loaded, without constantly polling the GetCountOfTexturesToLoad in a loop. |
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Thanks for the suggestion, would be an idea. |
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I'd like to second this; I am loading user defined textures and then need to center them based on their width and height. Obviously I can't run that calculation until the texture is loaded. Right now I have to resort to polling. But if either the TextureManager or the Texture itself could fire an event, it would perform much better. Thanks for all the hard work you've already implemented! --Nick |
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Ok, noted, I guess this will be in the next release of the engine. It's not that much work. :) |
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Figured it wouldn't be, thanks a lot Niko! --Nick |
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