Ambiera ForumDiscussions, Help and Support. |
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I am trying to create something where the player rolls whiskey barrels into a barn. I have the rolling of the barrels just fine, but I'm trying to figure out how to change the score each time a barrel enters the barn. I've made a few attempts, but nothing. Any advice would be apprechiated. |
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try to give each barrel a proximity behavior to a spot (node) in the barn to trigger to increase your score variable |
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Create a dummy node with proximity every time you roll or throw the whiskey bottle. |
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I made a variable SCORE. Made a plane Applied Execute on Impact (not sure where I picked that up, so thank you to whoever is responsible for its creation.) While the barrel is in contact with the plane, it adds a point. I used the same behavior for penalties, for example, if a barrel rolls into a body of water, it subtracts a point for as long as the barrel is in contact with the penalty trigger. |
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Great Job! |
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