 ArchAngel Guest |
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2025-02-26 16:35:42 |
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Hey guys, so i was wondering since a fps camera is controlled natively by the mouse/cursor, is there a way to allow for webgl platform for the engine to accept a custom cursor as input to move the camera instead of the actual cursor? Im worndering because i created a custom cursor that moves with a vr headset allowing for perfect tracking but it still wont move the camera because its waiting for input from the actual cursor anyway to redirect to my own cursor ?
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