Ambiera ForumDiscussions, Help and Support. |
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Any one have a free pair of 3d hands created as separate objects , and fully rigged that I can possibly obtain? |
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Please if anyone has and can share, a left and right arm models with animated hands, needs to atleast have an open hand animation and closed fist animation. Need them to be separate models one for the left and one for the right. No items in hands please! I’m almost done with the first version of my webxr addition platform, but I need two hand models. I’ll appreciate it and definitely remember your contribution. I don’t really know to how to model yet so that’s the reason I’m asking. Also low poly is okay but not too cartoonish. |
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Hi, I don t know if is this that you want but I found this: https://opengameart.org/content/fps-arms-rigged-only https://opengameart.org/content/fps-weapons There is this too: https://opengameart.org/content/animated-shotgun https://opengameart.org/content/animated-bow https://opengameart.org/content/animated-tomahawk https://opengameart.org/content/animated-fps-hand-with-blendik-rig3-animations I recomend before you import the 3d model in coppercube, you import in blender and export in fbx, normally this fix most errors of import from coppercube about animated mesh, other option you have is find one 3d model in internet, animated this model in mixamo, import in blender and in blender cut the mesh of 3d model, left only the arms and hands with animation, after this export the 3d model to fbx, and import in coppercube. If some of my sugestions work I will be glad is not necessary credits, I preferer if you give one look in this, when you have one time, and answer if is possible make something like this using coppercube web exportation, if is possible the users of coppercube will be able to export games to linux, mac and windows 32 and 64 using webgl. the video is: https://www.youtube.com/watch?v=kGJOwoWn8m0 I tried to make something like is using the game webgl exported from coppercube, but I didn t find one way to maker work well. Thanks for attention and congratulation in you work with webxr |
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Many options... 1. Have someone model and rigged hands for you. 2. Find animated hands online. 3. Import a model with bare hands, import on mixamo to get all the animation, import all the characters in blender, delete the vertex until you have only hands, then import on Coppercube. Here's a link to watch https://youtu.be/hyhtkhrexPo?si=... |
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Thanks sword master and serge will look into this! |
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I’m sorry swordmaster but I don’t understand Spanish so the video you weed me to look into I cannot understand what it’s about. |
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archangel, the video was sent is in portuguese br, or portuguese from brazil, one country in south america, the youtube have one tool for create subtitles in many languades, I think will work in this video too. The video is about the creation one runtime aplication nodejs for windows,linux and mac 32 and 64bits using webgl html5 game made and exported from one game engine called construct 2, basic in video the man explain how to make one html5 or webgl game is ported to nodejs runtime aplications, the video explain the system nodejs used in video is similar to google chrome browser or mozila firefox browser, the diference is the nodejs used in the video will only execute the files inserted in the nodejs runtime aplication, I tried to make same thing using webgl or html5 game made in coppercube, but the exportation from coppercube is very diferent of construct2 or gdevelop engine, then I didn t find one way to create one runtime aplication, If we discovery how to make one runtime aplication using nodejs we will able to export games from coppercube to linux and mac, independent with mac have or not suport to opengl. Thats the reason I asked to give one look in video, you are working with webgl projects made and exported from coppercube, maybe you could give one light how or if is possible using nodejs with coppercube webgl games to port games for linux and mac plataforms. If you give one look in video with subtitles in english maybe you can understand something to help how to make this, thanks for your atention |
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The video I sent work with the concept of integrate webgl game with nodejs, more near I found of this integration using webgl game from coppercube is this post: https://www.ambiera.com/forum.php?t=12738 the post introduce this: https://github.com/Watunder/Node-CL3D But I really didn t and I don t understand how this work, thats why I showed the video and I am bringing this reference, many people can t know but is more easy port one webgl game for others plataforms desktop, mobile and including consoles than others runtimes aplications |
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Alright give me some time looking into it. |
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Thanks archangel, and about the arm and hand, some of options and links me or serge sent had some use? If not there is these options too: https://rrfreelance.itch.io/first-person-hands-with-gloves for use this asset you will need see this video and download the program from video link to extract the 3d model from unitypack: https://www.youtube.com/watch?v=RoePqFFZ3uA Or you can give one look in this: https://sketchfab.com/tags/fps-arm To download this models if you don t have one account in sketchfab you will need to make one free account in sketchfab, and this free account will allow download at ten models by mouth. Other option is give one look in site cgtrader, I don t know how is the account in cgtrader if there is free account and rules and limitations of account, but the link of fps arm is: https://www.cgtrader.com/3d-models/fps-hand?free=1 https://www.cgtrader.com/search?free=1&keywords=fps-arm if none of this work one left this link have some interesting options but is all paid: https://itch.io/game-assets/tag-3d/tag-fps After this I hope something be useful, please give us some feedback after analysis the options we sent to you |
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