 hotrod99 Registered User |
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| 2025-03-23 15:49:52 |
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I'm trying to make a racing game, the method I saw in yt tutorials are very basic, I wanted something more realistic
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 ronaldo Registered User |
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| 2025-10-07 10:01:23 |
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For more realistic vehicle physics, focus on simulating real-world behavior instead of just using basic movement scripts. Try adding proper suspension, tire grip, and weight transfer when turning or braking. Adjust the car’s center of mass and engine torque to make it feel heavier and more responsive. It takes some testing and tuning, but those details make the driving feel much more natural.
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 erik Registered User |
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| 2025-10-08 10:05:25 |
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Thanks, chatgpt
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 VP Guest |
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| 2025-10-11 20:09:24 |
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sven made a realistic tank physics available on itch.io, it would work really well with racing car suspension. Someone else made a really good car physics demo by importing code into coppercube. You can search for it.
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 vp Guest |
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| 2025-10-11 20:13:40 |
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Here they are, to save you having to search for them...
https://zeicmann.itch.io/ccb-various
https://5v3n.itch.io/coppercube-tank-on-terrain
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