Ambiera ForumDiscussions, Help and Support. |
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Is it possible to add a 3d model on top of a 2d overlay? |
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Like how? If you mean in front of a 2d overlay, then the answer is no |
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Normally - no. 2D overlays are always in front of anything 3D. However, it might be possible with shaders. The reason I say 'might' is because, personally, I don't have much experience in that regard (the only "shader" I was able to do is, pretty much, a modified version of a example shader). |
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Hi dekon_17, glad to see you stilll hang around, how is your game's development going, is it on some good progress? |
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It's... fine? I didn't expect anyone to ask this at all, really. Also, I'd suggest to keep this thread for its intended purpose, so that its originator would get some valuable help, rather than offtopic replies (not trying to be rude, it's just how I think would be best). I might make a video of a progress so far, somewhere in the near future. But, for now, that is all I can say. |
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Okay, i understand, but seemingly you don't want to be asked this question, if i was the one being asked, i would have been glad and felt appreciated, but if does not how you feel, then....meh |
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It's me wrote: Is it possible to add a 3d model on top of a 2d overlay? 2D overlay only offer png or jpeg files. You will not get a animated 3d model on 2D overlay. But if you want a still image of your 3D model. Here's suggestion grab a green screen background jpeg. Place your 3d model in the coppercube. Add the green screen image to every skybox then test publish in webgl. Press print screen on your computer save the 3d model with green screen background. Add the image into a green screen program remove background. Then bring back the image as png file. Then reapply to the 2D overlay. |
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What is this dude even saying? Sybau |
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The way I used to put 3D ontop of 2D images/animations was to child a 2D billboard infront of the camera (far away) and scale it up to the size of the screen. Then just show/hide the billboard as required for animations (instead of using the overlay as a HUD. |
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@zookeeper - I think he's describing a workaround - rendering the 3D model as a green-screen 2D sprite animation, to use as an overlay animation. |
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Oh ok |
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