Ambiera ForumDiscussions, Help and Support. |
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I tried to import a psx character with animations in the model already, I checked the file was working as intended by opening it on Blender, made sure the animations and everything was on there. When I imported it to CC as an animated mesh, for some reason the textures were all messed up. It doesn't let me add more than 3 textures to the model, even when I added them separately and tried to add them to the model from the game engine. The model i got has more than 5 texture files, and I have no idea how to made CC include more than 3, so the boots on the model are just plastic white. Also, the animations aren't there. I made sure that I did import as an animated mesh, but the animations that were there when I checked the model aren't there in the engine. When I click the drop down menu in the model properties for animation it says none. and when I open up the animation editor it's empty. The file type is FBX. |
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This has been answered many times - please use the "search" box on the forum or just scroll down a few times and you'll find the answer from last time.. |
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VP wrote: This has been answered many times - please use the "search" box on the forum or just scroll down a few times and you'll find the answer from last time.. I did. The closest I found was someone who had to buy a separate product to kind of make it work and even then not really. |
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post your model and i will import it for you and then tell you step by step what i did. i don't recall every detail off the top of my head atm. i suppose you are using mixamo animations? |
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