Ambiera ForumDiscussions, Help and Support. |
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I remember back in i think 2020 or 2021 there was talk on the coppercube forum of dx11 coming to coppercube. does anyone know if this is still happening? |
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I recall Niko had maybe a dev version he spoke of ( maybe it was on the old roadmap) im guessing the problem might be compatibility ( with current Cc projects). We will take Coppercube2 if thats what it takes lol . But for people with projects far along this would be a problem. Android is depreciated now in the last update. I'd like Vulcan renderer or at least an opengl update myself. Vulcan supposed to have less cpu overhead and it seems most cc users are on laptops or lower end hardware. I think even the last version of iirlicht only supports dx9. And gl 1.2 through 4. Niko doesnt respond that often. But perhaps you will get lucky. Sam. |
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Changelog still mention it: Modern D3D 11 based renderer preview (in closed alpha) Internally, CopperCube now has an additional D3D 11 renderer with support for more modern 3D features. It is not public yet, buggy, and still early alpha but will be enabled for public use in an update in the near future. https://www.ambiera.com/coppercu... But as mentioned above it is still dx9. |
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Thanks Oke, thats what I was remembering. Hah Sam. |
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Funny you mention this as Ive been looking into this the last few weeks....making some progress (its a BIG job). Niko mentioned this supposed DX11 update back in July 2018 its seems....come on Niko - maybe its time you finish this ? I have the DX9 / DX11 code from 'Granyte' that was done back in 2012. Its the closest match to old 1.5 CC although its using Irrlicht 1.8... I found over 3,000 differences but now got it down to much lower number....you want a race to see who finishes first Niko ?? |
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