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Texture filter

codemastermike
Registered User
Quote
2011-10-21 14:40:00

Can I change the texture filter (mag_filter, mipmap, nearest, linear etc) for a object with Copperlicht?
Im thinking mostly changing the texture filter on 2DOverlay and on Billboards.

Because when I use a texture on a 2DOverlay, the text in the texture is really blurry, and changing the texturfilter would most probably solve that issue.


niko
Moderator
Quote
2011-10-22 07:12:55

Hm, no, currently this isn't possible, I guess, I'm sorry. Maybe an idea would be to create a callback for this. Or better: Some parameter.


codemastermike
Registered User
Quote
2011-10-22 18:18:52

Yeah, it would be great to have the filter as a parameter for the texture.
Would also be really cool if you could change that parameter inside coppercube in the material section or something like that.

Maybe it can be put on the wishlist for future updates?


niko
Moderator
Quote
2011-10-23 07:12:51

Yes, I just added it. Maybe this will be possible already with the next update.


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