yeni Registered User |
Quote
|
2012-03-27 22:11:25 |
|
I am making a 3dgame using coppercube and copperlicht. I still confuse how to detect collision between two scene. I used 3rd person camera which object to follow is soldier. Can you give me example about collision detection and response using 3rd person camera? thanks brother :)
|
niko Moderator |
Quote
|
2012-03-28 07:44:02 |
|
Yes, it's not so easy, there are so many options. :) Did you see the collision detection tutorial of CopperLicht already? http://www.ambiera.com/copperlic...
It works exactly the same for 3rd and for 1st person camera, you only need to add the CL3D.AnimatorCollisionResponse animator to the object which should collide with the world.
|
yeni Registered User |
Quote
|
2012-03-28 09:56:08 |
|
thanks, I have solved it :)
|