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Save debug log to file?

draxis
Registered User
Quote
2013-03-10 12:29:15

Hi, I have a problem where 'play3D' is sometimes returning null, despite 'track' being passed as true. The docs say to check the debug log, but this issue only happens on a testers machine, I cannot reproduce it locally. Is there a way to get at the log without attaching a debugger?


niko
Moderator
Quote
2013-03-10 19:24:00

No, not possible, sorry. Maybe you are specifying a file which doesn't exist?


draxis
Registered User
Quote
2013-03-11 11:46:26

Pretty sure it exists, but it is part of an array of potential variations for a single sound, so its possible the 'pick a random sound' part is wondering out of bounds in rare situations. I will add a check for it.

If you are accepting feature requests, adding a callback so that applications can be notified for every line that irrKlang would normally send to the output window would be great, it makes it much easier to get helpful logs from users.


niko
Moderator
Quote
2013-03-14 09:00:20

Yes, would be an idea. But simply checking for return values of irrklang and logging them yourself in case of error would probably also be an idea :)


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