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Reversed playback, is this somehow possible?

TheEGC
Guest
Quote
2013-09-05 14:19:13

Is it possible to somehow play a sound backwards? I would have liked to be able to enter a negative float in ISound.PlaybackSpeed and play a sound in reverse, but it won't work that way. Is there any kind of work-around for this?


niko
Moderator
Quote
2013-09-06 08:02:21

No, sorry, no such functionality available.
A workaround would be to access the decoded sample data, from irrklang, write it yourself in the reverse order and create a new sound source from this.


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