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Voxel-based objects / hex based map / integration with web framework Lift

brunoballack
Registered User
Quote
2014-06-05 16:14:52

Hello,

I want to become a game designer. The game is about a round-based multiplayer game. At the first stage I want to bring a tabletop towards web. (http://www.youtube.com/watch?v=_ac30sfBHP0 / http://en.wikipedia.org/wiki/Tabletop_wargaming)

I'm coming from a background on programming enterprise application (here SAP) in ABAP. I want to learn Scala (http://www.scala-lang.org/). In Scala there is a web framework around called Lift (http://liftweb.net/).
I'm in concept stage and I'm a newbie.

Currenlty I have the following question:

+ Does Cooperlight support Voxel-based models?
+ It is possible to have a hex based map as playing ground?
+ It is possible to integrate into a web framework like Lift?

All the best,

Bruno Ballack / @Genosse_Bruno


niko
Moderator
Quote
2014-06-06 09:39:33

> Does Cooperlight support Voxel-based models?

No, sorry. Just polygons.

> It is possible to have a hex based map as playing ground?

Yes, you can have whatever you want.

> It is possible to integrate into a web framework like Lift?

I don't know lift. But CopperLicht is just plain old JavaScript, so it should work with everything.


brunoballack
Registered User
Quote
2014-06-07 12:13:04

Hello,

just another silly question:

Is CooperLicht server-side or client-side Javascript?

All the best,

@Genosse_Bruno


niko
Moderator
Quote
2014-06-07 12:27:34

Client side, of course :)


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