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Postprocessing

cosmo
Registered User
Quote
2014-08-21 13:03:53

Hi,

how to make a post processing effect with copperLicht?
How to apply specific fragment shader or maybe is it possible to use some library such as glfx.js?

Best regards,
Mariusz


niko
Moderator
Quote
2014-08-22 12:31:29

There is no way to do this build-in. I think this would require a scene to be rendered into a texture, and then this texture would have to be post-processed. Currently there is no support for this, and you would have to add this yourself.


skullboy99
Registered User
Quote
2014-08-25 08:09:24

Hm..
I will check the documentation to help you .I know that there is something to get post-processing effects.GLSL is similary with HLSL so will not be hard to explain you how to do this.


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