Ambiera ForumDiscussions, Help and Support. |
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Hello! I own a hobbyist pro license and I'm trying to write an irrKlang wrapper for my engine (Gamestudio A8, lite-C) in C++ using Visual Studio Community 2015. I have added 'irrKlang.lib' to the linker but I get an LNK2001: unresolved external symbol __iob_func error when I try to compile a DLL. Apparently the library file was made with an older version and (I assume) needs to be recompiled with a recent version of Visual Studio (that's what I get from reading here: https://connect.microsoft.com/VisualStudio/feedback/details/1144980/error-lnk2001-unresolved-external-symbol-imp-iob-func). Could you do that please or is there anything else I can do to work around that? Kind regards, Felix Pohl |
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Sure, could you please send me a mail? (See support -> contact) I'll answer and send you a link. |
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Thank you for the fast response and the help. An e-mail has been sent. EDIT: Btw. I want to list irrKlang as the sound engine in my (commercial) game's credits. I don't want to show an image (like from your license page), just plain white on black text. What should I write - if any/ at all - into the credits? |
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You should have received the mail by now. Sure, just write text. Something like 'Uses irrklang audio library' whatever you like. |
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Hey, thanks for the mail and the files! Only now got to look at it. Compiled fine and it's actually working in my game, love it! Will do that in the credits, should I note the homepage (http://www.ambiera.com/irrklang) too? |
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No, that's ok. |
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